Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spined Basher

2B · Creature — Zombie Beast

Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1

Similar cards

Color identity:
NameManaTypeText
Obscura Polymorphist 1WUCreature — Cephalid Wizard When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card. 2/2
Gruff Triplets 3GGGCreature — Satyr Warrior Trample When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. 3/3
Colossus of Akros 8Artifact Creature — Golem Defender, indestructible {10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender. 10/10
Cephalid Scout 1UCreature — Cephalid Wizard Scout Flying {2}{U}, Sacrifice a land: Draw a card. 1/1
Tetzimoc, Primal Death 4BBLegendary Creature — Elder Dinosaur Deathtouch {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn. When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it. 6/6
Bleeding Edge 1BBSorcery Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Terravore 1GGCreature — Lhurgoyf Trample Terravore's power and toughness are each equal to the number of land cards in all graveyards. */*
Vengeant Vampire 4BBCreature — Vampire Lifelink When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life. 4/4
Primal Adversary 2GCreature — Wolf Trample When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. 4/3
Gristle Grinner 4BCreature — Zombie Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. 3/3
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