M:tG card similarity search
2B · Creature — Zombie Beast
Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Wretched Bonemass | Creature — Skeleton Horror | Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. */* | |
| Urborg Emissary | 2B | Creature — Human Wizard | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. 3/1 |
| Deeproot Wayfinder | 1G | Creature — Merfolk Scout | Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) 2/3 |
| Mortarion, Daemon Primarch | 5B | Legendary Creature — Demon Primarch | Flying Primarch of the Death Guard — At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn. 5/6 |
| Flowstone Charger | 2RW | Creature — Beast | Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. 2/5 |
| Sleep-Cursed Faerie | U | Creature — Faerie Wizard | Flying, ward {2} Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) {1}{U}: Untap Sleep-Cursed Faerie. 3/3 |
| Unflinching Courage | 1GW | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) |
| Menagerie Liberator | 3G | Creature — Human Warrior | Trample Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) 3/2 |
| Timebender | U | Creature — Human Wizard | Morph {U} When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. 1/1 |
| Merfolk Sovereign | 1UU | Creature — Merfolk Noble | Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn. 2/2 |