Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spiked Ripsaw

2G · Artifact — Equipment

Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Nissa, Ascended Animist 3GGG/PG/PLegendary Planeswalker — Nissa Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.) [+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. [−1]: Destroy target artifact or enchantment. [−7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. Loyalty 7
Megatherium 2GCreature — Beast Trample When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. 4/4
Take Up the Shield 1WInstant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Cabal Trainee BCreature — Human Minion Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. 1/1
Mesa Chicken WWCreature — Bird Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn. 2/2
Bloodthorn Flail BArtifact — Equipment Equipped creature gets +2/+1. Equip—Pay {3} or discard a card.
Eel Umbra 1UEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Bladetusk Boar 3RCreature — Boar Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2
Soldier of the Grey Host 3WCreature — Spirit Soldier Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
Headlong Rush 1RInstant Attacking creatures gain first strike until end of turn.
Page 218