M:tG card similarity search
6UU · Creature — Sphinx
Flying At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Waterwind Scout | 2U | Creature — Merfolk Scout | Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/2 |
| Barbed Foliage | 2GG | Enchantment | Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it. |
| Exultant Skymarcher | 1WW | Creature — Vampire Soldier | Flying 2/3 |
| Skyblade of the Legion | 1W | Creature — Vampire Soldier | Flying 1/3 |
| Hunting Kavu | 1RG | Creature — Kavu | {1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you. 2/3 |
| Brothers Yamazaki | 2R | Legendary Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste. 2/1 |
| Assemble | 4GW | Instant | Create three 2/2 green and white Elf Knight creature tokens with vigilance. |
| Nissa's Chosen | GG | Creature — Elf Warrior | If Nissa's Chosen would die, put it on the bottom of its owner's library instead. 2/3 |
| Mirror Wall | 3U | Creature — Wall | Defender (This creature can't attack.) {W}: Mirror Wall can attack this turn as though it didn't have defender. 3/4 |
| Woodland Patrol | 2G | Creature — Human Scout | Vigilance 3/2 |