Card Codex

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17 May 2024: Card library updated.

Sphinx of the Second Sun

6UU · Creature — Sphinx

Flying At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 6/6

Similar cards

Color identity:
NameManaTypeText
Ebon Praetor 4BBCreature — Avatar Praetor First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn. 5/5
Dread Slaver 3BBCreature — Zombie Horror Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. 3/5
Fodder Launch 3BTribal Sorcery — Goblin As an additional cost to cast this spell, sacrifice a Goblin. Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.
Cloak of Invisibility UEnchantment — Aura Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Primal Cocoon GEnchantment — Aura Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
Landroval, Horizon Witness 4WLegendary Creature — Bird Noble Flying Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. 3/4
Gryff Rider 2WCreature — Human Knight Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) 2/1
Drumhunter 3GCreature — Human Druid Warrior At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}. 2/2
Insubordination BBEnchantment — Aura Enchant creature At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.
Gisa, Glorious Resurrector 2BBLegendary Creature — Human Wizard If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) 4/4
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