M:tG card similarity search
4UU · Creature — Sphinx
Flying Discard two nonland cards with the same name: Draw four cards. 5/6
Name | Mana | Type | Text |
---|---|---|---|
Release to the Wind | 2U | Instant | Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost. |
Flame of Anor | 1UR | Instant | Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature. |
Stallion of Ashmouth | 3B | Creature — Nightmare Horse | Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. 3/3 |
Mortality Spear | 2BG | Instant | This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent. |
Crop Sigil | G | Enchantment | At the beginning of your upkeep, you may mill a card. Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard. |
Ripjaw Raptor | 2GG | Creature — Dinosaur | Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. 4/5 |
Chains of Custody | 2W | Enchantment — Aura | Enchant creature you control When Chains of Custody enters the battlefield, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) |
Fall of the Thran | 5W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all lands. II, III — Each player returns two land cards from their graveyard to the battlefield. |
Enter the Dungeon | BB | Sorcery | Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles. |
Crazed Skirge | 3B | Creature — Phyrexian Imp | Flying, haste 2/2 |