Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sphinx of Lost Truths

3UU · Creature — Sphinx

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. 3/5

Similar cards

Color identity:
NameManaTypeText
Timeless Witness 2GGCreature — Human Shaman When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) 2/1
Sultai Scavenger 5BCreature — Bird Warrior Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying 3/3
The Lady of Otaria 3RGLegendary Creature — Avatar You may tap three untapped Dwarves you control rather than pay this spell's mana cost. At the beginning of each end step, if a land you controlled was put into your graveyard from the battlefield this turn, reveal the top four cards of your library. Put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order. 5/5
Giant Harbinger 4RCreature — Giant Shaman When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle and put that card on top. 3/4
Illuminate History 2RRSorcery — Lesson Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.
Venerated Teacher 2UCreature — Human Wizard When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up. 2/2
Megatherium 2GCreature — Beast Trample When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. 4/4
Winged Shepherd 5WCreature — Angel Flying, vigilance Cycling {W} ({W}, Discard this card: Draw a card.) 3/3
Crumbling Vestige Land Crumbling Vestige enters the battlefield tapped. When Crumbling Vestige enters the battlefield, add one mana of any color. {T}: Add {C}. ({C} represents colorless mana.)
Stupefying Touch 1UEnchantment — Aura Enchant creature When Stupefying Touch enters the battlefield, draw a card. Enchanted creature's activated abilities can't be activated.
Page 392