Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sphinx of Jwar Isle

4UU · Creature — Sphinx

Flying Shroud (This creature can't be the target of spells or abilities.) You may look at the top card of your library any time. 5/5

Similar cards

Color identity:
NameManaTypeText
Angel of the Dawn 4WCreature — Angel Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Shadowcloak Vampire 4BCreature — Vampire Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 4/3
Tideforce Elemental 2UCreature — Elemental {U}, {T}: You may tap or untap another target creature. Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. 2/1
Teferi's Contingency WUUInstant Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast."
Pursuit of Knowledge 3WEnchantment If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.
Rumbling Aftershocks 4REnchantment Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked.
Glamer Spinners 4W/UCreature — Faerie Wizard Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. 2/4
Sky-Eel School 3UUCreature — Fish Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. 3/3
Jolt 2UInstant You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
Grounded 1GEnchantment — Aura Enchant creature Enchanted creature loses flying.
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