Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sphinx's Tutelage

2U · Enchantment

Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.

Similar cards

Color identity:
NameManaTypeText
Emeria Shepherd 5WWCreature — Angel Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. 4/4
Pyxis of Pandemonium 1Artifact {T}: Each player exiles the top card of their library face down. {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
Dawnstrider 1GCreature — Dryad Spellshaper {G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. 1/1
Ral's Outburst 2URInstant Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Phyrexian Librarian 3BCreature — Phyrexian Horror Flying, trample At the beginning of your upkeep, exile the top card of your library and balance it on your body. When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian. 3/3
Allied Assault 2WInstant Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Dispossess 2BSorcery Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
Toymaker 2Artifact Creature — Spellshaper {1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.) 1/1
Divine Intervention 6WWEnchantment Divine Intervention enters the battlefield with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. When you remove the last intervention counter from Divine Intervention, the game is a draw.
Call of the Death-Dweller 2BSorcery Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.
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