M:tG card similarity search
1W · Sorcery
Each opponent can't cast instant or sorcery spells during that player's next turn.
Name | Mana | Type | Text |
---|---|---|---|
Aven Shrine | 1WW | Enchantment | Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. |
Eloren Wilds | Plane — Shandalar | Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced. Whenever chaos ensues, target player can't cast spells until a player planeswalks. | |
Recoup | 1R | Sorcery | Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.) Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Showdown of the Skalds | 2RW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. |
Vine Gecko | 1G | Creature — Elemental Lizard | The first kicked spell you cast each turn costs {1} less to cast. Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko. 2/2 |
Mind Ravel | 2B | Sorcery | Target player discards a card. Draw a card at the beginning of the next turn's upkeep. |
Isolation Cell | 4 | Artifact | Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}. |
Celestine Reef | Plane — Luvion | Creatures without flying or islandwalk can't attack. Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game. | |
Chief Engineer | 1U | Creature — Vedalken Artificer | Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.) 1/3 |
Cherished Hatchling | 1G | Creature — Dinosaur | When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature." 2/1 |