Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sphere of Duty

3W · Enchantment

If a green source would deal damage to you, prevent 2 of that damage.

Similar cards

Color identity:
NameManaTypeText
Samurai of the Pale Curtain WWCreature — Fox Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, exile it instead. 2/2
Iron-Fist Pulverizer 4RCreature — Giant Warrior Reach Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) 4/5
Destructive Revelry RGInstant Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Spear Spewer RCreature — Goblin Warrior Defender {T}: Spear Spewer deals 1 damage to each player. 0/2
Chain of Silence 1WInstant Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Ancient Runes 2REnchantment At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.
Call Forth the Tempest 5RRRSorcery Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
Cinder Cloud 3RRInstant Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
Burning Anger 4REnchantment — Aura Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target."
Drogskol Reinforcements 3WCreature — Spirit Soldier Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all noncombat damage that would be dealt to Spirits you control. 2/2
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