M:tG card similarity search
3R · Creature — Human Nightmare Barbarian
When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. 3/1
Name | Mana | Type | Text |
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Spined Fluke | 2B | Creature — Worm Horror | When Spined Fluke enters the battlefield, sacrifice a creature. {B}: Regenerate Spined Fluke. 5/1 |
Barbed Shocker | 3R | Creature — Insect | Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 2/2 |
Struggle for Project Purity | 3U | Enchantment | As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. |
Keep Watch | 2U | Instant | Draw a card for each attacking creature. |
Memory Worm | 1R | Creature — Alien Worm | Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1 |
Sphinx of Lost Truths | 3UU | Creature — Sphinx | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. 3/5 |
Oil-Gorger Troll | 3GG | Creature — Phyrexian Troll Warrior | When Oil-Gorger Troll enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card. 3/4 |
Journey to Oblivion | 4W | Enchantment | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield. |
Rix Maadi, Dungeon Palace | Land | {T}: Add {C}. {1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery. | |
Goliath Paladin | 4W | Creature — Giant Knight | Vigilance When Goliath Paladin enters the battlefield, you take the initiative. 3/6 |