Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spellbook

0 · Artifact

You have no maximum hand size.

Similar cards

Color identity:
NameManaTypeText
Domri Rade 1RGLegendary Planeswalker — Domri [+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. [−2]: Target creature you control fights another target creature. [−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." Loyalty 3
Standard Procedure Instant {1}, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.
Magmatic Sprinter 2RCreature — Phyrexian Warrior Haste When Magmatic Sprinter enters the battlefield, put two oil counters on target artifact or creature you control. At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it. 3/2
Trusty Retriever 3WCreature — Dog When Trusty Retriever enters the battlefield, choose one — • Put a +1/+1 counter on Trusty Retriever. • Return target artifact or enchantment card from your graveyard to your hand. 2/3
Neyam Shai Murad 2WBLegendary Creature — Human Rogue Rogue Trader — Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control. 3/3
Maze's End Land Maze's End enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Wind Zendikon UEnchantment — Aura Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.
Interdisciplinary Mascot 6UUCreature — Elemental Fractal Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Ward {3} When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 5/5
Slow Motion 2UEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}. When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
Ojer Pakpatiq, Deepest Epoch 2UULegendary Creature — God Flying Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.) When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. 4/3
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