Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Species Specialist

2BB · Creature — Human Warrior

As Species Specialist enters the battlefield, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card. 2/3

Similar cards

Color identity:
NameManaTypeText
Riddlesmith 1UCreature — Human Artificer Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. 2/1
Evermind Instant — Arcane (Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Pathfinding Axejaw 3GCreature — Dinosaur When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/3
Knollspine Dragon 5RRCreature — Dragon Flying When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. 7/5
Explore 1GSorcery You may play an additional land this turn. Draw a card.
Collective Restraint 3UEnchantment Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Cenote Scout GCreature — Merfolk Scout When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Merfolk Branchwalker 1GCreature — Merfolk Scout When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/1
River Herald Scout 1UCreature — Merfolk Scout When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2
Tishana's Wayfinder 2GCreature — Merfolk Scout When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2
Page 115