Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spark Harvest

B · Sorcery

As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker.

Similar cards

Color identity:
NameManaTypeText
Frontline Medic 2WCreature — Human Cleric Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}. 3/3
Primeval Force 2GGGCreature — Elemental When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. 8/8
Capricious Hellraiser 3RRRCreature — Phyrexian Dragon This spell costs {3} less to cast if you have nine or more cards in your graveyard. Flying When Capricious Hellraiser enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost. 4/4
Vigilant Martyr WCreature — Human Cleric Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. 1/1
Demigod of Revenge B/RB/RB/RB/RB/RCreature — Spirit Avatar When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. Flying, haste 5/4
Wooden Sphere 1Artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.
Sauron, Lord of the Rings 5UBRLegendary Creature — Avatar Horror When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield. Trample Whenever a commander an opponent controls dies, the Ring tempts you. 9/9
Keeper of the Secret Lair 1ULegendary Creature — Merfolk Rogue Flash You may cast Secret Lair spells as though they had flash. Secret Lair spells you cast cost {1} less to cast. 2/1
Aegar, the Freezing Flame 1URLegendary Creature — Giant Wizard Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. 3/3
Echoing Calm 1WInstant Destroy target enchantment and all other enchantments with the same name as that enchantment.
Page 232