M:tG card similarity search
4UU · Creature — Avatar
Flying {5}{U}{U}: Draw a card for each color among permanents you control. {5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control. 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Zedruu the Greathearted | 1URW | Legendary Creature — Minotaur Monk | At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. {U}{R}{W}: Target opponent gains control of target permanent you control. 2/4 |
| Pull of the Mist Moon | 1WW | Enchantment | Kicker {1}{U} When Pull of the Mist Moon enters the battlefield, exile target nonland permanent an opponent controls until Pull of the Mist Moon leaves the battlefield. When Pull of the Mist Moon enters the battlefield, if it was kicked, choose a nonland permanent card in your hand. It perpetually gains "When this permanent enters the battlefield, exile target nonland permanent an opponent controls until this permanent leaves the battlefield." |
| Flow of Knowledge | 4U | Instant | Draw a card for each Island you control, then discard two cards. |
| Alms Collector | 3W | Creature — Cat Cleric | Flash If an opponent would draw two or more cards, instead you and that player each draw a card. 3/4 |
| Bane of Bala Ged | 7 | Creature — Eldrazi | Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control. 7/5 |
| Echoing Truth | 1U | Instant | Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands. |
| Faerie Dreamthief | B | Creature — Faerie Warlock | Flying When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. 1/1 |
| Feral Prowler | 1G | Creature — Cat | When Feral Prowler dies, draw a card. 1/3 |
| Multani's Presence | G | Enchantment | Whenever a spell you've cast is countered, draw a card. |
| Carven Caryatid | 1GG | Creature — Spirit | Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5 |