Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soul Snuffers

2BB · Creature — Elemental Shaman

When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. 3/3

Similar cards

Color identity:
NameManaTypeText
Turntimber Ascetic 4GCreature — Giant Cleric When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4
Dwarven Weaponsmith 1RCreature — Dwarf Artificer {T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep. 1/1
Azorius Herald 2WCreature — Spirit Azorius Herald can't be blocked. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it. 2/1
Unhallowed Phalanx 4BCreature — Zombie Soldier Unhallowed Phalanx enters the battlefield tapped. 1/13
Neverwinter Hydra XXGGCreature — Hydra As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) 0/0
Ravenloft Adventurer 3BCreature — Human Rogue Assassin When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4
Iwamori of the Open Fist 2GGLegendary Creature — Human Monk Trample When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield. 5/5
Dwarven Priest 3WCreature — Dwarf Cleric When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. 2/4
Melira's Keepers 4GCreature — Human Warrior Melira's Keepers can't have counters put on it. 4/4
Turf War 4REnchantment When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls. Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.
Page 166