M:tG card similarity search
4B · Creature — Nightmare Horror
Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Kor Firewalker | WW | Creature — Kor Soldier | Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2 |
| This Is How It Ends | 3B | Instant | Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library. |
| Soul Channeling | 2B | Enchantment — Aura | Enchant creature Pay 2 life: Regenerate enchanted creature. |
| Urza's Chalice | 1 | Artifact | Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life. |
| Sandsteppe Scavenger | 4G | Creature — Dog Scout | When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 2/2 |
| Relic Bane | 1BB | Enchantment — Aura | Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." |
| Hellish Rebuke | 2B | Instant | Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." |
| Death Charmer | 2B | Creature — Worm Mercenary | Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}. 2/2 |
| Phyrexian Unlife | 2W | Enchantment | You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) |
| Mindblade Render | 1B | Creature — Azra Warrior | Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life. 1/3 |