M:tG card similarity search
2 · Artifact
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
| Name | Mana | Type | Text |
|---|---|---|---|
| Begin the Invasion | XWUBRG | Sorcery | Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle. |
| Deliver Unto Evil | 2B | Sorcery | Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile Deliver Unto Evil. |
| Pathrazer of Ulamog | 11 | Creature — Eldrazi | Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) Pathrazer of Ulamog can't be blocked except by three or more creatures. 9/9 |
| Memory Vessel | 3RR | Artifact | {T}, Exile Memory Vessel: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery. |
| Keen-Eared Sentry | 1W | Creature — Human Soldier | You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. 2/1 |
| Belbe's Portal | 5 | Artifact | As Belbe's Portal enters the battlefield, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield. |
| Skulking Ghost | 1B | Creature — Spirit | Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. 2/1 |
| Sculpted Sunburst | 3WW | Sorcery | Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way. |
| Spectral Shield | 1WU | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells. |
| Painful Memories | 1B | Sorcery | Look at target opponent's hand and choose a card from it. Put that card on top of that player's library. |