M:tG card similarity search
1B/R · Creature — Elemental Shaman
Haste {T}: Target black or red creature gains haste until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Llanowar Loamspeaker | 1G | Creature — Elf Druid | {T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. 1/3 |
Goblin Rabblemaster | 2R | Creature — Goblin Warrior | Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. 2/2 |
Empress Galina | 3UU | Legendary Creature — Merfolk Noble | {U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.) 1/3 |
Svyelunite Priest | 1U | Creature — Merfolk Cleric | {U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) 1/1 |
Tilonalli's Skinshifter | 2R | Creature — Human Shaman | Haste Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn. 0/1 |
Thatcher Revolt | 2R | Sorcery | Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step. |
Crew Captain | BRG | Creature — Human Warrior | Haste Crew Captain has indestructible as long as it entered the battlefield this turn. 4/2 |
Lovisa Coldeyes | 3RR | Legendary Creature — Human | Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. 3/3 |
Ferocification | 2R | Enchantment | At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn. |
Soltari Priest | WW | Creature — Soltari Cleric | Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) 2/1 |