M:tG card similarity search
3RR · Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Stinging Scorpion | 4B | Host Creature — Scorpion | When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. 3/2 |
| Magus of the Arena | 4RR | Creature — Human Wizard | {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.) 5/5 |
| Blight Grenade | 4B | Sorcery | Destroy target creature. All creatures get -3/-3 until end of turn. |
| Confession Dial | 3 | Artifact | When Confession Dial enters the battlefield, surveil 3. {T}: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.) |
| Mudbrawler Cohort | 1R | Creature — Goblin Warrior | Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. 1/1 |
| Will of the All-Hunter | 1W | Instant | Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Quest for Renewal | 1G | Enchantment | Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step. |
| Brazen Blademaster | 2R | Creature — Orc Pirate | Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn. 2/3 |
| Spawnbinder Mage | 3W | Creature — Human Wizard Ally | Cohort — {T}, Tap an untapped Ally you control: Tap target creature. 2/4 |
| Ranger's Hawk | W | Creature — Bird | Flying {3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) 1/1 |