M:tG card similarity search
1G · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Rakish Revelers | 2RGW | Creature — Elf Druid Rogue | When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token. {2}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled. 5/3 |
| Woodland Champion | 1G | Creature — Elf Scout | Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion. 2/2 |
| Defend the Celestus | 2GG | Instant | Distribute three +1/+1 counters among one, two, or three target creatures you control. |
| Aspirant's Ascent | U | Instant | Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.) |
| Cascade Bluffs | Land | {T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. | |
| Crystal Quarry | Land | {T}: Add {C}. {5}, {T}: Add {W}{U}{B}{R}{G}. | |
| Fetid Heath | Land | {T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. | |
| Fire-Lit Thicket | Land | {T}: Add {C}. {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}. | |
| Flooded Grove | Land | {T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. | |
| Graven Cairns | Land | {T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. |