M:tG card similarity search
1G · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Throne of Makindi | Land | {T}: Add {C}. {1}, {T}: Put a charge counter on Throne of Makindi. {T}, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells. | |
Arcbound Overseer | 8 | Artifact Creature — Golem | At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. Modular 6 (This creature enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Frontier Warmonger | 3R | Creature — Human Warrior | Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn. 4/4 |
The Great Henge | 7GG | Legendary Artifact | This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. |
Sylvan Smite | 1G | Instant | Put a +1/+1 counter on target creature you control if you weren't the starting player. Then that creature deals damage equal to its power to target creature you don't control. |
Bribe Taker | 5G | Creature — Rhino Warrior | Trample When Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker. 6/6 |
Lowland Oaf | 3R | Creature — Giant Warrior | {T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step. 3/3 |
Rowan, Fearless Sparkmage | 3RR | Legendary Planeswalker — Rowan | [+1]: Up to one target creature gets +3/+0 and gains first strike until end of turn. [−2]: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. [−9]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Loyalty 5 |
Ondu Rising | 1W | Sorcery | Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Balmor, Battlemage Captain | UR | Legendary Creature — Bird Wizard | Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. 1/3 |