Card Codex

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17 May 2024: Card library updated.

Song of Eärendil

3GU · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2, then draw two cards. II — Create a Treasure token and a 2/2 blue Bird creature token with flying. III — Put a flying counter on each creature you control without flying.

Similar cards

Color identity:
NameManaTypeText
Web Shot 2GInstant — Adventure Destroy target creature with flying. (Then exile this card. You may cast the creature later from exile.)
Plummet 1GInstant Destroy target creature with flying.
Wing Snare 2GSorcery Destroy target creature with flying.
Goblin Instigator 1RCreature — Goblin Rogue When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token. 1/1
Archway Angel 5WCreature — Angel Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4
Replicate 1GUSorcery Create a token that's a copy of target creature you control.
Niko Aris XWUULegendary Planeswalker — Niko When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") [+1]: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. [−1]: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. [−1]: Create a Shard token. Loyalty 3
Rally the Galadhrim 2GUSorcery Create a token that's a copy of target creature you control. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Archon of the Triumvirate 5WUCreature — Archon Flying Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) 4/5
Keensight Mentor 2WCreature — Human Cleric When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control. {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance. 1/4
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