M:tG card similarity search
3G · Creature — Wolf
Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Roar of the Fifth People | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create two 3/3 green Dinosaur creature tokens. II — Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. IV — Dinosaurs you control gain double strike and trample until end of turn. | |
| Ancestors' Aid | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Sudden Breakthrough | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Brave the Elements | W | Instant | Choose a color. White creatures you control gain protection from the chosen color until end of turn. |
| Glen Elendra | Plane — Lorwyn | At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. Whenever chaos ensues, gain control of target creature you own. | |
| Chaos Harlequin | 2RR | Creature — Human | {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4 |
| Bearded Axe | 2R | Artifact — Equipment | Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip {2} |
| Oblivion Crown | 1B | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." |
| Incessant Provocation | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains "This creature attacks each combat if able." |
| Wilt-Leaf Liege | 1G/WG/WG/W | Creature — Elf Knight | Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. 4/4 |