M:tG card similarity search
3G · Creature — Human Warrior Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Library of Lat-Nam | 4U | Sorcery | An opponent chooses one — • You draw three cards at the beginning of the next turn's upkeep. • You search your library for a card, put that card into your hand, then shuffle. |
| Feast of Blood | 1B | Sorcery | Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life. |
| Nature's Wrath | 4GG | Enchantment | At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent. |
| Keen-Eared Sentry | 1W | Creature — Human Soldier | You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. 2/1 |
| Shadow of the Enemy | 3BBB | Sorcery | Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them. |
| Burning Vengeance | 2R | Enchantment | Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target. |
| Angel's Feather | 2 | Artifact | Whenever a player casts a white spell, you may gain 1 life. |
| Mindblade Render | 1B | Creature — Azra Warrior | Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life. 1/3 |
| Staff of the Death Magus | 3 | Artifact | Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. |
| Rubblebelt Raiders | 1R/GR/GR/G | Creature — Human Warrior | Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. 3/3 |