Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Solfatara

2R · Instant

Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Rune of Protection: Green 1WEnchantment {W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Curse of Chains 1W/UEnchantment — Aura Enchant creature At the beginning of each upkeep, tap enchanted creature.
Faithless Salvaging 1RInstant Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Boom 1RSorcery Destroy target land you control and target land you don't control.
Gilraen, Dúnedain Protector 2WLegendary Creature — Human Noble {2}, {T}: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it. 2/3
Chandra's Revolution 3RSorcery Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.
Kutzil, Malamet Exemplar 1GWLegendary Creature — Cat Warrior Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card. 3/3
Dryad of the Ilysian Grove 2GEnchantment Creature — Nymph Dryad You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. 2/4
Midnight Banshee 3BBBCreature — Spirit Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. 5/5
The Animus 2Legendary Artifact At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it. {T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
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