M:tG card similarity search
3W · Creature — Spirit Soldier
Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Thelon of Havenwood | GG | Legendary Creature — Elf Druid | Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield. 2/2 |
| Rhonas's Stalwart | 1G | Creature — Human Warrior | You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.) 2/2 |
| Kyoki, Sanity's Eclipse | 4BB | Legendary Creature — Demon Spirit | Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand. 6/4 |
| Gilded Pinions | 2 | Artifact — Equipment | When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Hunter of Eyeblights | 3BB | Creature — Elf Assassin | When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control. {2}{B}, {T}: Destroy target creature with a counter on it. 3/3 |
| You Come to a River | 1U | Instant | Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. |
| Intrepid Adversary | 1W | Creature — Human Scout | Lifelink When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. 3/1 |
| Stampede Rider | 2R | Creature — Satyr | Trample At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. 2/3 |
| Hat Trick | 1W | Instant | Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn. |
| Tall as a Beanstalk | 3G | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types. |