Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sol Talisman

· Artifact

Suspend 3—{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add {C}{C}.

Similar cards

Color identity:
NameManaTypeText
Crossroads Candleguide 4Artifact Creature — Scarecrow When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard. {2}: Add one mana of any color. 3/4
Deathbloom Ritualist 3BGCreature — Elf Warlock {T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. 3/5
Hall of Storm Giants Land If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Scouring Sands 1RSorcery Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sage's Row Savant 1UCreature — Vedalken Wizard When Sage's Row Savant enters the battlefield, scry 2. 2/1
Viscera Seer BCreature — Vampire Wizard Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 1/1
Cursed Mirror 2RArtifact {T}: Add {R}. As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Paradise Mantle 0Artifact — Equipment Equipped creature has "{T}: Add one mana of any color." Equip {1}
Memorial to Glory Land Memorial to Glory enters the battlefield tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
Shinka, the Bloodsoaked Keep Legendary Land {T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn.
Page 150