M:tG card similarity search
1G · Creature — Spirit
Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Wall of Granite | 2R | Creature — Wall | Defender (This creature can't attack.) 0/7 |
| Wall of Heat | 2R | Creature — Wall | Defender (This creature can't attack.) 2/6 |
| Wall of Ice | 2G | Creature — Wall | Defender (This creature can't attack.) 0/7 |
| Wall of Mist | 1U | Creature — Wall | Defender 0/5 |
| Wall of Stone | 1RR | Creature — Wall | Defender (This creature can't attack.) 0/8 |
| Wall of Torches | 1R | Creature — Wall | Defender (This creature can't attack.) 4/1 |
| Wall of Wood | G | Creature — Wall | Defender (This creature can't attack.) 0/3 |
| Captain Rex Nebula | 1RW | Legendary Creature — Human Pilot Employee | At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target." 2/2 |
| Leonin Iconoclast | 3W | Creature — Cat Monk | Heroic — Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls. 3/2 |
| Marketwatch Phantom | 1W | Creature — Spirit Detective | Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn. 2/2 |