M:tG card similarity search
2G · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Soul's Majesty | 4G | Sorcery | Draw cards equal to the power of target creature you control. |
| Limestone Golem | 6 | Artifact Creature — Golem | {2}, Sacrifice Limestone Golem: Target player draws a card. 3/4 |
| Island Sanctuary | 1W | Enchantment | If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. |
| Kagemaro's Clutch | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand. |
| Psychic Frog | UB | Creature — Frog | Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on Psychic Frog. Exile three cards from your graveyard: Psychic Frog gains flying until end of turn. 1/2 |
| Slith Bloodletter | BB | Creature — Slith | Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. {1}{B}: Regenerate Slith Bloodletter. 1/1 |
| Deeproot Wayfinder | 1G | Creature — Merfolk Scout | Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) 2/3 |
| Hunger of the Nim | 1B | Sorcery | Target creature gets +1/+0 until end of turn for each artifact you control. |
| Hateflayer | 5RR | Creature — Elemental | Wither (This deals damage to creatures in the form of -1/-1 counters.) {2}{R}, {Q}: Hateflayer deals damage equal to its power to any target. ({Q} is the untap symbol.) 5/5 |
| Dauntless Onslaught | 2W | Instant | Up to two target creatures each get +2/+2 until end of turn. |