Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Snake Pit

3G · Enchantment

Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.

Similar cards

Color identity:
NameManaTypeText
Curse of Echoes 4UEnchantment — Aura Curse Enchant player Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.
Parallel Evolution 3GGSorcery For each creature token on the battlefield, its controller creates a token that's a copy of that creature. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ysgard's Call XWWSorcery — Adventure Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.)
Riddlesmith 1UCreature — Human Artificer Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. 2/1
Emergency Weld 1BSorcery Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
Bloodstone Goblin 1RCreature — Goblin Warrior Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 2/2
Needleshot Gourna 4GGCreature — Beast Reach (This creature can block creatures with flying.) 3/6
Towering Indrik 3GCreature — Beast Reach (This creature can block creatures with flying.) 2/4
Lurking Spinecrawler 3BCreature — Horror When Lurking Spinecrawler enters the battlefield, you may choose a nonland card in your hand. If you do, that card perpetually incorporates {1}{B} and gains "When you cast this spell, each opponent sacrifices a creature. Each opponent who can't discards a card." Whenever you cast a multicolored spell, for each of that spell's colors, each opponent loses 1 life and you gain 1 life. 5/4
Construction Arsonist 1RCreature — Goblin Rogue Wizard When Construction Arsonist enters the battlefield, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates {R} and gains "When you cast this spell, it deals 2 damage to each opponent." Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors. 2/2
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