Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Smoke

RR · Enchantment

Players can't untap more than one creature during their untap steps.

Similar cards

Color identity:
NameManaTypeText
Eladamri's Vineyard GEnchantment At the beginning of each player's precombat main phase, that player adds {G}{G}.
Sleight of Mind UInstant Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Consume the Meek 3BBInstant Destroy each creature with mana value 3 or less. They can't be regenerated.
Kappa Cannoneer 5UArtifact Creature — Turtle Warrior Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn. 4/4
Sylvan Caryatid 1GCreature — Plant Defender, hexproof {T}: Add one mana of any color. 0/3
Artifact Ward WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by artifact creatures. Prevent all damage that would be dealt to enchanted creature by artifact sources. Enchanted creature can't be the target of abilities from artifact sources.
Necrite 1BBCreature — Thrull Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. 2/2
Detective of the Month 2UCreature — Human Detective Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. 2/3
Shield Mare 1WWCreature — Horse Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. 2/3
War Tax 2UEnchantment {X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
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