Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Smoke

RR · Enchantment

Players can't untap more than one creature during their untap steps.

Similar cards

Color identity:
NameManaTypeText
Doomed Artisan 2WCreature — Human Artificer Sculptures you control can't attack or block. At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control." 1/1
Pemmin's Aura 1UUEnchantment — Aura Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Annihilate 3BBInstant Destroy target nonblack creature. It can't be regenerated. Draw a card.
Ruthless Winnower 3BBCreature — Elf Rogue At the beginning of each player's upkeep, that player sacrifices a non-Elf creature. 4/4
Deathmark Prelate 3BCreature — Human Cleric {2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery. 2/3
Smell Fear 1GSorcery Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.
Enchanter's Bane 1REnchantment At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it.
Angelic Guardian 4WWCreature — Angel Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 5/5
Quirion Explorer 1GCreature — Elf Druid Scout {T}: Add one mana of any color that a land an opponent controls could produce. 1/1
Invasion of Xerex 2WUBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand.
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