Card Codex

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17 May 2024: Card library updated.

Sméagol, Helpful Guide

1BG · Legendary Creature — Halfling Horror

At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard. 4/2

Similar cards

Color identity:
NameManaTypeText
Spellchain Scatter RInstant Kicker {U} When you next cast an instant or sorcery spell this turn, conjure a duplicate of that spell into your hand. If this spell wasn't kicked, discard the duplicate at the beginning of your next end step.
Don't Move 3WWSorcery Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
Deadeye Tracker BCreature — Human Pirate {1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Mind Shatter XBBSorcery Target player discards X cards at random.
Mind Twist XBSorcery Target player discards X cards at random.
Moaning Wall 2BCreature — Zombie Wall Defender Cycling {2} ({2}, Discard this card: Draw a card.) 0/5
Dig Deep 1GSorcery — Adventure Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way.
Crash the Party 5GInstant Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control.
Kormus Bell 4Artifact All Swamps are 1/1 black creatures that are still lands.
Defy Death 3WWSorcery Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
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