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17 May 2024: Card library updated.

Sméagol, Helpful Guide

1BG · Legendary Creature — Halfling Horror

At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard. 4/2

Similar cards

Color identity:
NameManaTypeText
Vivien's Stampede 4GGSorcery Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Akoum Teeth Land Akoum Teeth enters the battlefield tapped. {T}: Add {R}.
Arcane Sanctum Land Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
Arctic Flats Snow Land Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W}.
Azorius Guildgate Land — Gate Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}.
Bala Ged Sanctuary Land Bala Ged Sanctuary enters the battlefield tapped. {T}: Add {G}.
Beyeen Coast Land Beyeen Coast enters the battlefield tapped. {T}: Add {U}.
Blackbloom Bog Land Blackbloom Bog enters the battlefield tapped. {T}: Add {B}.
Boreal Shelf Snow Land Boreal Shelf enters the battlefield tapped. {T}: Add {W} or {U}.
Boros Guildgate Land — Gate Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}.
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