Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Slice from the Shadows

XB · Instant

This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn.

Similar cards

Color identity:
NameManaTypeText
Mandate of Peace 1WInstant Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
Familiar's Ruse UUInstant As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell.
Scattering Stroke 2UUInstant Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Bond Beetle GCreature — Insect When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. 0/1
Ironshell Beetle 1GCreature — Insect When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. 1/1
Lookout's Dispersal 2UInstant This spell costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}.
Hunt the Weak 3GSorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Leonin Arbiter 1WCreature — Cat Cleric Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. 2/2
Grunn, the Lonely King 4GGLegendary Creature — Ape Warrior Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn. 5/5
Stampede 1GGInstant Attacking creatures get +1/+0 and gain trample until end of turn.
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