Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sleight of Hand

U · Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Similar cards

Color identity:
NameManaTypeText
Ghoulcaller's Chant BSorcery Choose one — • Return target creature card from your graveyard to your hand. • Return two target Zombie cards from your graveyard to your hand.
Grave Expectations BInstant Choose one — • Heist target opponent's library. • Exile up to three target cards from your opponents' graveyards. You gain 3 life.
Ulamog's Nullifier 2UBCreature — Eldrazi Processor Devoid (This card has no color.) Flash Flying When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell. 2/3
Boomstacker 2RCreature — Goblin Artificer As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) Boomstacker gets +1/+1 for each die in its stack. Boomstacker attacks each combat if able. When the stack falls, sacrifice Boomstacker. 0/0
Deathbellow War Cry 5RRRSorcery Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle.
Winter Eladrin 2UCreature — Faerie Elf Wizard Gust of Wind — When Winter Eladrin enters the battlefield, return up to one other target creature to its owner's hand. 2/2
Invent 4URInstant Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.
Temporal Trespass 8UUUSorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.
Manipulate Fate 1USorcery Search your library for three cards, exile them, then shuffle. Draw a card.
Rousing Read 2UEnchantment — Aura Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying.
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