M:tG card similarity search
3 · Artifact — Equipment
Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3}
Name | Mana | Type | Text |
---|---|---|---|
Might of the Masses | G | Instant | Target creature gets +1/+1 until end of turn for each creature you control. |
Birthing Hulk | 6G | Creature — Eldrazi Drone | Devoid (This card has no color.) When Birthing Hulk enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) {1}{C}: Regenerate Birthing Hulk. 5/4 |
Okina, Temple to the Grandfathers | Legendary Land | {T}: Add {G}. {G}, {T}: Target legendary creature gets +1/+1 until end of turn. | |
Armor of Faith | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. |
Holy Armor | W | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. |
Stonehands | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn. |
Mystic Doom Sandwich | Stickers | {TK}{TK} — Lifelink {TK}{TK}{TK} — This creature must be blocked if able. Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 6/8 | |
Undead Executioner | 3B | Creature — Zombie | When Undead Executioner dies, you may have target creature get -2/-2 until end of turn. 2/2 |
Flockchaser Phantom | 4WU | Creature — Spirit | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. 5/5 |
Broken Visage | 4B | Instant | Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step. |