M:tG card similarity search
3U · Creature — Djinn
Flying Domain — When Skywriter Djinn enters the battlefield, conjure a random card from Skywriter Djinn's spellbook into your hand. Then if you have fewer cards in hand than the number of basic land types among lands you control, repeat this process. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Akki Avalanchers | R | Creature — Goblin Warrior | Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate only once each turn. 1/1 |
| Jacob Hauken, Inspector | 1U | Legendary Creature — Human Advisor | {T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector. 0/2 |
| Tapping at the Window | 1G | Sorcery | Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Arixmethes, Slumbering Isle | 2GU | Legendary Creature — Kraken | Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}. 12/12 |
| Rhystic Tutor | 2B | Sorcery | Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle. |
| Stream of Thought | U | Sorcery | Target player mills four cards. You shuffle up to four cards from your graveyard into your library. Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) |
| Crowd-Control Warden | 3GW | Creature — Centaur Soldier | As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/4 |
| Murasa Ranger | 3G | Creature — Human Warrior Ranger | Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. 3/3 |
| Elvish Piper | 3G | Creature — Elf Shaman | {G}, {T}: You may put a creature card from your hand onto the battlefield. 1/1 |
| Tribal Forcemage | 1G | Creature — Elf Wizard | Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. 1/1 |