Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skyrider Trainee

4W · Creature — Human Soldier

Skyrider Trainee has flying as long as it's enchanted. 3/3

Similar cards

Color identity:
NameManaTypeText
Noble Quarry 2GEnchantment Creature — Unicorn Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) All creatures able to block Noble Quarry or enchanted creature do so. Enchanted creature gets +1/+1. 1/1
Fatal Push BInstant Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
Linvala, the Preserver 4WWLegendary Creature — Angel Flying When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. 5/5
Well Rested 1GEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."
Basking Capybara 1GCreature — Capybara Descend 4 — Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard. 1/3
Stratozeppelid 4UCreature — Beast Flying Stratozeppelid can block only creatures with flying. 4/4
Ramroller 3Artifact Creature — Juggernaut Ramroller attacks each combat if able. Ramroller gets +2/+0 as long as you control another artifact. 2/3
Death Speakers WCreature — Human Cleric Protection from black 1/1
Slayer of the Wicked 3WCreature — Human Soldier When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. 3/2
A-Symmetry Sage UCreature — Human Wizard Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 3 until end of turn. 0/3
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