Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sky-Eel School

3UU · Creature — Fish

Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. 3/3

Similar cards

Color identity:
NameManaTypeText
Shadowmage Infiltrator 1UBCreature — Human Wizard Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. 1/3
Reverse Engineer 3UUSorcery Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw three cards.
Forerunner of the Heralds 3GCreature — Merfolk Scout When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds. 3/2
Gatekeeper of Malakir BBCreature — Vampire Warrior Kicker {B} (You may pay an additional {B} as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. 2/2
Timothar, Baron of Bats 4BBLegendary Creature — Vampire Noble Ward—Discard a card. Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped." 4/4
Peppersmoke BTribal Instant — Faerie Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Brilliant Plan 4USorcery Draw three cards.
Concentrate 2UUSorcery Draw three cards.
Harmonize 2GGSorcery Draw three cards.
Jace's Ingenuity 3UUInstant Draw three cards.
Page 389