M:tG card similarity search
6W · Enchantment Creature — Human Samurai
This spell costs {1} less to cast for each enchantment you control. Flying 4/4
Name | Mana | Type | Text |
---|---|---|---|
Unbound Flourishing | 2G | Enchantment | Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy. |
Sephara, Sky's Blade | 4WWW | Legendary Creature — Angel | You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.) 7/7 |
Edgewall Innkeeper | G | Creature — Human Peasant | Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1 |
Flight | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. |
Shared Discovery | U | Sorcery | As an additional cost to cast this spell, tap four untapped creatures you control. Draw three cards. |
Shoot Down | 3G | Sorcery | Exile target artifact, enchantment, or creature with flying. |
Marshland Bloodcaster | 4B | Creature — Vampire Warlock | Flying {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value. 3/5 |
Curse of the Fire Penguin | 4RR | Enchantment — Aura | Enchant creature Curse of the Fire Penguin consumes and confuses enchanted creature. |
Daybreak Ranger | 2G | Creature — Human Archer Ranger Werewolf | {T}: Daybreak Ranger deals 2 damage to target creature with flying. At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. 2/2 |
Parhelion Patrol | 3W | Creature — Human Knight | Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/3 |