Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sky Crier

1W · Creature — Bird Citizen

Flying, lifelink {3}{W}: You and target opponent each draw a card. 1/1

Similar cards

Color identity:
NameManaTypeText
Eidolon of Blossoms 2GGEnchantment Creature — Spirit Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. 2/2
Chaos Balor 3RRCreature — Demon Flying Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player. • Target player discards all the cards in their hand, then seeks that many nonland cards. • Chaos Balor deals 2 damage to target player and they create two Treasure tokens. • Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0. 4/5
Serum Sovereign 4UCreature — Phyrexian Sphinx Flying Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign. {U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2. 4/4
Nectar Faerie 1BCreature — Faerie Wizard Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/1
Battlefield Scavenger 1RCreature — Jackal Rogue You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, you may discard a card. If you do, draw a card. 2/2
Returned Centaur 3BCreature — Zombie Centaur When Returned Centaur enters the battlefield, target player mills four cards. 2/4
Wind Strider 4UCreature — Merfolk Wizard Flash Flying 3/3
Voice of Law 3WCreature — Angel Flying, protection from red 2/2
Gifts Given 3UInstant Search target opponent's library for four cards with different names and reveal them. That player chooses two of those cards. Put the chosen cards into the player's graveyard and the rest into your hand. Then that player shuffles their library.
Enervate 1UInstant Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
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