M:tG card similarity search
GU · Creature — Phyrexian Insect
Flying Toxic 1 Whenever Skullpiercer Gnat deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you get a poison counter." 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Counterlash | 4UU | Instant | Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost. |
| Niko Defies Destiny | 1WU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You gain 2 life for each foretold card you own in exile. II — Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell. III — Return target card with foretell from your graveyard to your hand. |
| Anaconda | 3G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3 |
| Marsh Boa | G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |
| Zodiac Snake | 2B | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2 |
| Nulldrifter | 7 | Creature — Eldrazi Elemental | When you cast this spell, draw two cards. Flying Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4 |
| By Elspeth's Command | 2W | Enchantment | At the beginning of combat on your turn, choose one that wasn't chosen during your last combat — • Up to one target Soldier perpetually gets +1/+1 and gains flying. • Choose a Soldier card in your hand. It perpetually gets +1/+1 and gains vigilance. • Create a 1/1 colorless Soldier artifact creature token. |
| Demon's Horn | 2 | Artifact | Whenever a player casts a black spell, you may gain 1 life. |
| Evincar's Justice | 2BB | Sorcery | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player. |
| Stone-Cold Basilisk | 4G | Creature — Basilisk | Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities. 2.5/5 |