Card Codex

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17 May 2024: Card library updated.

Skull Storm

7BB · Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up.

Similar cards

Color identity:
NameManaTypeText
Kyren Legate 1RCreature — Goblin If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost. Haste 1/1
Vega, the Watcher 1WULegendary Creature — Bird Spirit Flying Whenever you cast a spell from anywhere other than your hand, draw a card. 2/2
Thran Turbine 1Artifact At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.
Esper Sentinel WArtifact Creature — Human Soldier Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power. 1/1
Necromancy 2BEnchantment You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.
Defiler of Souls 3BBRCreature — Demon Flying At the beginning of each player's upkeep, that player sacrifices a monocolored creature. 5/5
Discreet Retreat 3BEnchantment — Aura Enchant land Enchanted land has "{T}: Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities of outlaw sources." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life.
Morsel Theft 2BBTribal Sorcery — Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.
Vine Gecko 1GCreature — Elemental Lizard The first kicked spell you cast each turn costs {1} less to cast. Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko. 2/2
Sly Spy 2BCreature — Human Spy Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. 2/2
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