M:tG card similarity search
2BB · Artifact Creature — Necron
Deathtouch Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn. 4/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Primal Boost | 2G | Instant | Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. |
| Reality Anchor | 1G | Instant | Target creature loses shadow until end of turn. Draw a card. |
| Inspiring Bard | 3G | Creature — Elf Bard | When Inspiring Bard enters the battlefield, choose one — • Bardic Inspiration — Target creature gets +2/+2 until end of turn. • Song of Rest — You gain 3 life. 3/3 |
| Manor Gargoyle | 5 | Artifact Creature — Gargoyle | Defender Manor Gargoyle has indestructible as long as it has defender. {1}: Until end of turn, Manor Gargoyle loses defender and gains flying. 4/4 |
| Skystreamer | 4W | Creature — Griffin | Assist (Another player can pay up to {4} of this spell's cost.) Flying When Skystreamer enters the battlefield, target player gains 4 life. 3/2 |
| Saheeli, the Gifted | 2UR | Legendary Planeswalker — Saheeli | [+1]: Create a 1/1 colorless Servo artifact creature token. [+1]: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it. [−7]: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step. Saheeli, the Gifted can be your commander. Loyalty 4 |
| Arms Race | 3R | Enchantment | {3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step. |
| Wary Thespian | 1G | Creature — Cat Druid | When Wary Thespian enters the battlefield or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 3/1 |
| Alpine Meadow | Snow Land — Mountain Plains | ({T}: Add {R} or {W}.) Alpine Meadow enters the battlefield tapped. | |
| Arctic Treeline | Snow Land — Forest Plains | ({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped. |