Card Codex

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17 May 2024: Card library updated.

Skirsdag High Priest

1B · Creature — Human Cleric

Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Ojutai's Breath 2UInstant Tap target creature. It doesn't untap during its controller's next untap step. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Forsaken Drifters 3BCreature — Zombie When Forsaken Drifters dies, mill four cards. 4/2
Arvad, Weatherlight Smuggler WBLegendary Creature — Vampire Knight Deathtouch, lifelink At the beginning of your end step, if a creature died this turn, Arvad, Weatherlight Smuggler perpetually gets +X/+X where X is the number of creatures that died this turn. This ability also triggers if Arvad is in your graveyard. 1/1
Rage of Winter 1USorcery — Adventure Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)
Take into Custody UInstant Tap target creature. It doesn't untap during its controller's next untap step.
A-Bretagard Stronghold Land Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Distribute two +1/+1 counters among one or two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
Bequeathal GEnchantment — Aura Enchant creature When enchanted creature dies, you draw two cards.
Ali Baba RCreature — Human Rogue {R}: Tap target Wall. 1/1
Plumes of Peace 1WUEnchantment — Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast — {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)
Zodiac Rat BCreature — Rat Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1
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