M:tG card similarity search
1G · Creature — Human Shaman
{G}: Choose one. Activate only once each turn. • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Miner's Bane | 4RR | Creature — Elemental | {2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 6/3 |
| Collar the Culprit | 3W | Instant | Destroy target creature with toughness 4 or greater. |
| Sungold Barrage | 2W | Instant | Destroy target creature with toughness 4 or greater. |
| Thoughtleech | GG | Enchantment | Whenever an Island an opponent controls becomes tapped, you may gain 1 life. |
| Reviving Melody | 2G | Sorcery | Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. |
| Season of Renewal | 2G | Instant | Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. |
| Skanos Dragonheart | 4G | Legendary Creature — Dragon Ranger | Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard. Choose a Background (You can have a Background as a second commander.) 4/4 |
| Squid Fire Knight | Stickers | {TK}{TK} — {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one, then you choose one of those rolls to ignore. {TK}{TK}{TK} — Protection from odd mana values {TK}{TK} — 4/1 {TK}{TK}{TK}{TK} — 6/6 | |
| Enclave Cryptologist | U | Creature — Merfolk Wizard | Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card. 0/1 |
| Restless Bones | 2B | Creature — Skeleton | {3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate Restless Bones. 1/1 |