M:tG card similarity search
2BB · Creature — Phyrexian Zombie
When Skinrender enters the battlefield, put three -1/-1 counters on target creature. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Keldon Strike Team | 2R | Creature — Human Warrior | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. 3/1 |
| Wild Onslaught | 3G | Instant | Kicker {4} (You may pay an additional {4} as you cast this spell.) Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead. |
| Telepathic Spies | 2U | Creature — Human Wizard | When Telepathic Spies enters the battlefield, look at target opponent's hand. 2/2 |
| Weakstone | 4 | Artifact | Attacking creatures get -1/-0. |
| Miraculous Recovery | 4W | Instant | Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. |
| Elven Palisade | G | Enchantment | Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. |
| Sabertooth Cobra | 2G | Creature — Snake | Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.) 2/2 |
| Plague Dogs | 4B | Creature — Phyrexian Zombie Dog | When Plague Dogs dies, all creatures get -1/-1 until end of turn. {2}, Sacrifice Plague Dogs: Draw a card. 3/3 |
| A-Binding Geist | 1U | Creature — Spirit | Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until your next turn. Disturb {U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1 |
| Repeat Offender | 1B | Creature — Human Assassin | {2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/1 |